This course provides a hands-on introduction to mobile app development using MIT App Inventor. Designed for beginners, it combines creative design with foundational programming concepts. Students will explore the App Inventor interface, build functional apps, and gradually progress from using basic UI components to implementing logic using blocks. The course emphasizes practical app-building experience through projects and interactive lessons, helping students understand both the visual design and functional logic of mobile apps.
Mobile App Development (App Inventor)
Intro Video
About this Course
This course provides a hands-on introduction to mobile app development using MIT App Inventor. Designed for beginners, it combines creative design with foundational programming concepts. Students will explore the App Inventor interface, build functional apps, and gradually progress from using basic UI components to implementing logic using blocks. The course emphasizes practical app-building experience through projects and interactive lessons, helping students understand both the visual design and functional logic of mobile apps.
🎯 Level:
Intermediate
Price: ₦25000
📚 Modules in this Course
🧩 Modules in this Course
Introduction to App Inventor
This module introduces learners to mobile app development using MIT App Inventor, a beginner-friendly, visual programming platform. Over six lessons, learners will explore foundational concepts of app development, set up their development environment, build their first functional app, and learn the basics of saving, exporting, testing, and debugging. This module lays the groundwork for more advanced programming and design concepts in later modules.
Module two
n/a
Basic Components in App Inventor
This module focuses on the basic UI components in MIT App Inventor that allow users to create interactive and visually appealing apps. Learners will explore a variety of components such as Buttons, Labels, TextBoxes, and more. Through hands-on activities, they will understand the functions and properties of each component, learning how to use them to create basic interfaces. This module builds on the skills learned in previous modules, giving learners the tools they need to create more dynamic and engaging apps.
Introduction to Blocks Programming
This module introduces learners to the logic-building environment of MIT App Inventor through the Blocks Editor. Over six structured lessons, students will explore how to control app behavior by using built-in and component-specific blocks. They will develop apps that include screen-switching, conditional logic, variables, loops, and procedures. By the end of this module, students will be able to create fully functional logic-driven apps and understand the fundamentals of programming structure, flow, and reusability.
Basic Components in App Inventor B
This module introduces students to a variety of essential components used in creating interactive mobile applications in MIT App Inventor. Through six practical lessons, learners will explore and apply UI elements such as ListPickers, Buttons, Sliders, Checkboxes, Spinners, Switches, and advanced input tools. Each lesson focuses on designing and customizing user interface components and implementing event-driven programming. This module sets the foundation for developing more dynamic and user-responsive mobile apps.
MODULE 6
n/a
